Version 0.912.0

0.912.0 Changelog

  • New Content
    • Cypress 1000 BC: New beach location (previously inaccessible due to a bug)
      • New location added to encounter Aria after the quest to give her a new necklace.
      • New interaction with Aria.
  • New Features
    • Persistent Knowledge Dialogue
      • Per the suggestions of supporters, a new system has been added to allow players to select new dialogue options based on information they obtained in a previous playthrough of a timeline.
      • With the old dialogue system, players would have to read through much of the same dialogue, and Kronos would often respond as if he is learning something for the first time.
      • With the new system, reading though dialogue the first time may unlock a different response when speaking to a character during a subsequent timeline playthrough.
      • For example, when Kronos speaks to Aria at the second beach location, the first time he is only given the option of saying “What wedding?” when Aria talks about a wedding. If the player rewinds the timeline and talks to her again, the player will have a new option to say “Yes, I know all about the lame-ass wedding with Derek.”
      • This will both allow the player to skip over redundant dialogue which has already been read, but may also provide interesting and new events.
      • Currently only the Aria dialogue uses the new system, but all future dialogue added with utilize the system, and older conversations will have the new dialogue added retroactively in future updates.
  • Fixed
    • Second beach location in Cypress 1000 BC would not work, even after helping with Aria’s first quest.
  • Known Issues
    • Pressing ESC to bring up the main menu only works once. After that, players can only bring up the main menu by using the menu button in the side panel.
    • Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
    • Completed quests do not award experience at this time. This will be added in a future update.