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Version 23.05.11

23.05.11 Changelog

  • SPECIAL THANKS
    • Deyo was a HUGE help beta testing the major changes to the scripting system and helping me crush a lot of bugs!
  • Changes
    • MAJOR backend code revision to significantly improve scripting and dialogue speeds and stability.
      • New dialogue lines loaded up to 10 times faster.
      • Game will no longer hang or error out from certain script typos which used to occur frequently.
  • Fixed
    • Clicking on an NPC in the battle map would often cause a graphical error in the health orb.
    • Kronos token would sometimes disappear after a time rewind, and players would be unable to move.
    • Game would sometimes freeze at the beginning of encounters.
    • Escape key would sometimes not switch between the main menu and the game screen.
    • And invisible copy of the current companion would exist at Castle Kronos. S-s-s-spooky!
    • Blue and red fairy options would be available, even when the options should not have been.
    • The scene with Billie would not play out to completion. There was a “To Be Continued” left in the code.
    • Game would freeze if an image was missing. Now it will display an error image, unless that image is missing, in which case you’re fucked.
    • The scroll image from the overworld maps would appear near the NPC character portraits when clicking on them in the battle maps.
    • Some typos.
  • Known Issues
    • Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
    • Completed quests do not award experience at this time. This will be added in a future update.