SPECIAL NOTE: Please use the RESET ALL TIMELINES option from the main menu to synchronize new content and fixes.
0.897.4 Changelog
- New Content
- New Enemy: Wood Nymph
- New dialogue in a variety of locations.
- Changes:
- Added new world map tokens to indicate if a wolf encounter will have 1, 2, or 3 wolves in it.
- Removed wolves from Salem 1969
- Removed duplicate “Rogue” from both Greece maps so players will only encounter the Rogue one time.
- Killing the Rogue in Greece 1669 will now remove him from 1668.
- Removed Tituba as a free-roaming enemy in Salem 1692 (she can still be found in 1969)
- Removed “The Thief” from the Greek village in 1668 BC (she can still be found in the village in 1669 BC).
- Fixed
- Serious problems with wolf enemy crossover between timelines. All wolf enemies are now unique.
- Tituba would not disappear from the map after being killed.
- Hera would not disappear from the map after being killed (if that’s even possible).
- Enemies would not return to proper space after an attack.
- Age adjusted characters would not display the age properly if an age was referenced more than once in the same paragraph.
- Typos.
- Known Issues
- If the player watches the entire scene with Mercy and doesn’t intervene, the three antagonists will leave, as scripted, but will be in the town square again if the player returns (undesired).
- Players may be able to trigger the Mercy rescue dialogue without killing all three of the antagonists.
- Completed quests do not award experience at this time. This will be added in a future update.
- Clicking on a character will sometimes not display the character name and health above the character’s head the first time.