WARNING: This version is not compatible with the old save file. If you encounter a problem, delete your save data from the Main Menu.
New Content
Greece 1698 BC Now Available!
Jump 8 months into the future to see how your choices play out.
Currently only “The Shack” changes in the future.
WARNING: Limited content at the moment in order to make sure the new time travel system is working.
More changes to come.
Interact with Zoe in the future now. Where is she?
New features
Fight or Flight system added. Other characters on the strategic map will either flee from Kronos or attack him in response to being attacked.
NPC actions currently:
Stand in place
Move randomly
Travel to a specific location
Flee from Kronos
Follow Kronos
NPC actions being added soon:
Attack (melee)
Attack (ranged)
Added Powers/Travel option in Kronos’ personal menu. Can now jump to the time selection screen from the strategic map.
World Map now displays the location and year Kronos is currently in.
Added CREDITS to Main Menu. Features every supporter who has contributed at least $50 and has requested to be added to the credits.
Changes
Can now speed up dialogue and advance it by clicking anywhere or pressing SPACEBAR instead of having to click inside the dialogue window.
The “Panic! at the Kronos” quick-hide buttons have been changed from “ENTER” and “SPACEBAR” to “ESC” and “-” (on the numpad).
Refined the script loading code so menus appear faster and are more responsive.
Bugs fixed
Old text would sometimes appear when new dialogue was started.
Menu background would sometimes appear smaller after player encountered a scene in which he can zoom.
Other characters would disappear when starting a chat in the strategic map.
Frame for Kronos on the World Map did not always match Patreon level after restarting timeline.
Fixed issue where NPCs would appear in the wrong place after restarting a timeline.
Fixed an issue where temporary files were not being cleared.
Known Issues
IMPORTANT: Going to Greece 1968 BC is somewhat limited at this point and may cause some unexpected issues. These will be addressed in the next update.
Action points have not been added yet, so player can currently attack multiple times (on the strategic map) without the other characters responding.
Killing the thief (woman in black) and/or her accompanying wolves will not remove her from the world map.
Enemies on the Battle Map currently do not attack back. This will be fixed soon.
Battles with old characters still use the text system. Will be updated soon.
Dual-monitors might run into an issue where the computer locks up while running the game in fullscreen mode.
The help items and tutorial have some issues at the moment, as they were written for an older version of the game. An update tutorial will be forthcoming.