Roaming character you can talk or attach and strip.
New Scenes
Strip Kimberly!
Watch Kimberly look more and more upset and shameful as you strip her of her clothes and steal her bra.
Erotic scene with Divine
New Boss Battle
Divine
Fight and kill Divine
No spoilers: you will need to take along some items to defeat her.
Multiple ways to kill Divine.
New Quests
Have Fun Storming Her Castle! (Cyprus 1000 BC)
Infiltrate the castle at Idalion, kill Divine, and take back your Titan Power.
New Dialogue
Divine at Idalion Castle (Cyprus 1000 BC)
New Item
Divine’s Ink
Changes
Some inventory items icons have been upgraded.
Idalion in Cypress 1000 BC moved to a costal tile.
Fixed
MAJOR: After clicking TALK on an NPC, their portraits would disappear, making it impossible to see any expressions while talking to that character.
MAJOR: In some situations, having over the required number of items to complete a quest would cause the success dialogue to not trigger. For example, having 21 or more bras for Judy’s quest would cause the dialogue for trading in the bras to not appear.
Some world map NPC tokens had artifacts around the edges of their portrait frames.
Known Issues
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Judy is Grace’s older sister and is collecting bras for a big burning party she’s having.
New Scenes
Groping Judy
Get Judy what she wants and watch the beginning of her groping scene.
New Quests
Shake Those Ta-Tas
Collect 20 bras and deliver them to Judy.
New Dialogue
Judy (San Francisco 1969)
Grace (San Francisco 1969)
Changes
Companions will start at a fixed location inside Castle Kronos and the Castle Courtyard.
Fixed
MAJOR: Game would frequently lock up at the beginning of an encounter on the map, usually when facing a wolf enemy. This was a long-time bug that affected many players and it is now 100% GONE.
XP Bonus would display correctly but players would not receive the XP bonus while stripping or killing enemies. SORRY! Leveling will be much faster now with the XP bonus!
Clicking the mouse to advance dialogue would sometimes skip an entire line of dialogue of the text speed was set to max.
Holding down the left-mouse button to quickly auto-advance dialogue would often result in accidentally selecting a choice response button by accident.
Some companions would appear out of bounds at Castle Kronos, making it impossible to find them.
Red health orb momentarily did not display correctly after an attack.
Using the fairies or girlcream from the inventory would cause the game to freeze.
Game could freeze while talking to the vendor at the Town Square in Salem 1969.
Known Issues
After clicking TALK on an NPC, their portrait will disappear. This will be fixed in the next update.
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Deyo was a HUGE help beta testing the major changes to the scripting system and helping me crush a lot of bugs!
Changes
MAJOR backend code revision to significantly improve scripting and dialogue speeds and stability.
New dialogue lines loaded up to 10 times faster.
Game will no longer hang or error out from certain script typos which used to occur frequently.
Fixed
Clicking on an NPC in the battle map would often cause a graphical error in the health orb.
Kronos token would sometimes disappear after a time rewind, and players would be unable to move.
Game would sometimes freeze at the beginning of encounters.
Escape key would sometimes not switch between the main menu and the game screen.
And invisible copy of the current companion would exist at Castle Kronos. S-s-s-spooky!
Blue and red fairy options would be available, even when the options should not have been.
The scene with Billie would not play out to completion. There was a “To Be Continued” left in the code.
Game would freeze if an image was missing. Now it will display an error image, unless that image is missing, in which case you’re fucked.
The scroll image from the overworld maps would appear near the NPC character portraits when clicking on them in the battle maps.
Some typos.
Known Issues
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Cannot enter the town/castle of Idalion in Cyprus.
Known Issues
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Ophelia: Who is this mysterious girl chained up in a castle corridor in Cyprus 1000 BC? Get in that castle and find out why Prince Derek is keeping her there!
New Scenes
The beautiful Ophelia hanging from a hook in Castle Idalion.
New Dialogue
Ophelia: Several dialogue choices with a questline on the way.
Fixed
Enemies could occupy the same space as the companion, making it difficult select the enemy or companion. Now enemies and companions will always occupy separate spaces.
Known Issues
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Change the text appearance speed to match the way you roll! Choose from these three incredible speed options:
What is Reading? (slow)
Just Get It Over With (default)
NeonSelf Mode (instant)
Changes
Delay in holding down the left-mouse button increased slightly to prevent unintended autoadvance of dialogue.
Fixed
Finally: Pressing ESC to bring up the main menu only works once. After that, players can only bring up the main menu by using the menu button in the side panel.
Made adjustments to the click response to advance text, reducing the chance of advancing text before player intended.
Game freezes while talking to Artemis.
Players could click on the currency and force the dialogue or main menu to close.
Known Issues
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Trick Grace into showing you her pussy in the back of the van.
New Quests
Groundhog Grace (San Francisco 1969 AD)
New Dialogue
Extensive dialogue with Grace.
Multiple new Persistent Knowledge pathways allowing players to learn about Grace and use that knowledge to open new dialogue options after rewinding time.
Fixed
Several dialogue bugs.
Multiple typos.
Known Issues
Pressing ESC to bring up the main menu only works once. After that, players can only bring up the main menu by using the menu button in the side panel.
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Spending time with Billie at the school will advance time in Salem 1969, causing certain locations and events to be no longer available. This can be reverse by rewinding time.
Changes
MAJOR: Kronos can pass by his companion instead of needing to go around her.
Fixed
Kronos could get stuck in some places when him companion blocked him.
Known Issues
Pressing ESC to bring up the main menu only works once. After that, players can only bring up the main menu by using the menu button in the side panel.
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Erotic scenes with Billie at the school in Salem 1969.
New Dialogue
Additional dialogue with Billie.
Quest progression for Sarina and Billie questlines.
Changes
Major: Game versioning has been changed to a date ordering system. There are several reasons:
It fits the theme of the game better, given that Kronos Time Titan is centered around the manipulation of time.
The majority of the game’s core features have been implimented, but to update the game to version 1.0 suggests that the game is nearing the conclusion of content and feature additons and this is not even remotely the case. So long as there is continued growing support for Kronos Time Titan, development of this game and the cross-platform sequel will continue.
The previous versioning system could lead the staff of some game tracking websites to believe that more signficiant updates featuring content additions were merely trivial.
New content will feature a (MAJOR UPDATE) tag in order to emphasize the fact that an update features new content. This content is not always explicitely stated in the changelog in order to preserve spoilers for fans who wish to know what to look for but not told exactly what is going to happen. Hopefully this will resolve any issues with game tracking website staff misunderstanding the importance of an update.
Fixed
Progress was not saving after dialogue with some characters.
Known Issues
Pressing ESC to bring up the main menu only works once. After that, players can only bring up the main menu by using the menu button in the side panel.
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.
Persistent Knowledge Dialogue options added to give players additional choices when talking to Jade again after rewinding time.
Artemis Dialogue
Persistent Knowledge Dialogue options added to give players additional choices when talking to Artemis again after rewinding time.
Changes
The notice when starting the game after an update has been changed from “The timelines will now reset” to “The timelines will now rewind”. Players were getting confused about what was happening, sometimes believing their progress was getting reset every time they updated the game, when in fact the timelines were only being rewound.
Fixed
Players could sometimes use the blue and red faries even if they didn’t have them in their inventory. These faires wouldn’t regenerate after a time rewind, which lead to some confusion.
Energy used when activating a power would not always be properly deducted.
Second dialogue choice when Artemis asks if you’ll help her was cut off at the bottom.
Known Issues
Pressing ESC to bring up the main menu only works once. After that, players can only bring up the main menu by using the menu button in the side panel.
Changing the display from windowed mode to fullscreen will cause any currently playing video to disappear. Changing a video scene angle will restore the video.
Completed quests do not award experience at this time. This will be added in a future update.